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Multiplayer will be much more action based, as the cutscenes you have in the solo game won’t be there. In multiplayer however, you can play alongside others who will take charge of them. How much control of them do you have? Can you command them in terms of their position and what they do in the game?įrancois Detemmerman: We did try giving the player the option of going into their bodies and playing as them, but it ended up being too complicated, so instead you control them remotely. GameWatcher: You have three team mates who venture into the ships with you. Sometimes you may have quiet periods in the game, but then you will suddenly find yourself attacked from all corners just when you think you are safe. There is also very much an oppressive atmosphere in the game. You will be surprised sometimes by something that is very scary. GameWatcher: The game is very much like a survival horror in a way, being based in a confined space with creatures leaping out at you.įrancois Detemmerman: In terms of horror, there are lots of jump scares. If you are the type of player who is looking for a rich background to their game’s setting, I think you will find a lot here to please you. This was to make sure the history we present is consistent throughout.
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I have to say, if you are talking about the lore, it is something we have worked very closely with Games Workshop on. There is a lot for the player to read about. How much of that can be discovered as you play the game?įrancois Detemmerman: A lot. GameWatcher: As you just mentioned, Space Hulk has a very rich lore. We basically tried to make an FPS which was based around Space Hulk lore. We don’t want to make just another Space Hulk game, because we feel if you wanted that then you should just get the original board game, which is very good in itself. How does Deathwing shape up when compared to those?įrancois Detemmerman: We’ve tried to make something that is in the Space Hulk universe but also has its own identity.
#WHO IS SPACE HULK DEATHWING NEWS DEVELOPING PC#
GameWatcher: There have been a few PC games based on the Space Hulk universe in the past. We will have to see how the game shapes up before it can be published, and that is something we are still working on. As soon as we feel it is good and ready, we will release it. We are close to finishing it, we are polishing it right now. GameWatcher: In terms of its life cycle, how long has Deathwing been in development for?įrancois Detemmerman: About two years so far. We caught up recently with French developers Streum On in Paris (of all places) to talk turkey about converting the best-selling tabletop game, and juggling the expectations of both gamers and fans of the Warhammer 40k universe alike. Picking up a distress signal from a seemingly abandoned space ship, you and your team of three soon find yourselves surrounded by Genestealer aliens as you explore the gloomy corridors in search of your missing comrade… Based upon Game Workshop’s Warhammer 40,000 franchise, Space Hulk: Deathwing is a first-person shooter that puts you in the rather sturdy boots of a Space Marine Terminator.